Fallout Online: The Co-Op Experience

  1. Fallout 4 Online Co Op Games
  2. Fallout 4 Pc
  3. Fallout 4 Multiplayer Co Op
  4. Fallout 4 Co Op Campaign
  • It seems like every post or comment I've read about Fallout 4 says 'bring in the multiplayer!' Am I the only one who DOESN'T want an online co-op or any type of multiplayer? I love my RPGs to be single player. An online mode in Fallout or Elder Scrolls? That just doesn't seem right to me. I know if there was a co-op it would be a choice and there would be the regular single player, but still.
  • What the Fallout 4 weapons stats mean and how modifications change them. Project-V is a new online co-op game from former Riot and EA devs with early testing sign-ups open now.

Chapter I: Welcome to Fallout Online!

The first thing I noticed was the cold. It was bone deep, like it was inside me and driving into my bones like knives. And then - it was the lack of air. My lungs were screaming, on fire, like I'd been drowning for years and years and years. Lifting my arm, the limb flopped, nerves tingling with pins and needles. Again, I tried. Again, it flopped. But, on the third time I managed it.

My eyes were sealed shut by frost, pain blossoming as I tried to pull them apart. Getting my hands over them helped. Whatever sliver of body heat that escaped me in this frozen Hell began the process of freeing me. It still took me ten deep, shuddering, painful, coughing, hacking, heaving breaths to blink shards of ice out of my gaze and take in my prison. Barely cognizant, with hunger and thirst finally making themselves known as they welled up inside what felt like a hollowed out cavern instead of my stomach.

Co-Op gameplay information about Fallout 76 on PlayStation 4. Find co-op news, reviews, and more info about this game. Players can form a squad with three other players online to complete missions.

I was in some kind of pod, glass and metal cocooning me, as I desperately searched for a way out. Panic was beginning to well up inside my stomach before I saw a big, red button. Obviously, I had no idea what it would do or if it would work but I was on the verge of a full blown panic attack. So I punched it.

It was the sounds of whirring, grinding motors that announced my rebirth as I fell forward, barely catching myself before I slammed into the floor. Several dry heaves later and I lay there, on the ground, barely cognizant of my surroundings before the sound of more whirring motors and a deep, cracking hiss made me look up and take in the row after row after row of frozen, metal pods around me.

And out came out another guy. Wearing a blue jumpsuit with yellow numbers on the back, I managed to climb to my, admittedly unsteady, feet and walked over to him.

'Hey man. You ok?' I reached out a hand, eager to help him up, and then I realized what was on his back. 111. 'Uh. Crap. No way.' I looked down at my own chest, seeing the yellow and blue, and almost fell over. 'Holy mother of God there's no way this is real!'

*Ding*

And that was when a glowing, blue screen popped up in front of me.

WELCOME PLAYER TO THE PREMIERE AFTER LIFE FULFILLMENT EXPERIENCE!

So, the obvious was that I'd ended up reincarnating. Taking a deep breath, I sat down, leaning against the cold metal of a still closed pod, and covered my mouth. Part of me wanted to scream, part of me wanted to be sick, part of me wanted to cry. Instead, I just let out a deep breath of air.

Looking around, I saw the other guy was staring at a similar screen, mine having followed me and still hovering in about the same spot, and that was when he glanced up at me.

[][][]

'Just what is going on…?' I had to wonder to myself. First, I had to deal with a very familiar scene, except as if I was strapped to the most realistic VR torture device ever made. Then, there was that oh so soft fall directly into aged and unmaintained concrete. I worked too many jobs to not immediately know concrete that was in dire need of being ripped out and reset. So, falling onto the cracked pavement was fun.

Well, at least the pain had been useful as far as knocking the numbing cold out of my system as I stared out at an enormous layer of futuristic looking pods, each one occupied by a different, frostbitten body. Bluish-black faces covered in permafrost weren't exactly leaving me confident that they were as alive as I.

Just as I thought that I should be seeing a familiar looking woman across the aisle from me, instead it was a strange guy. Tall and burly, he seemed to only have gotten to his feet, and hadn't even gotten the hang of walking either. Still, he had, apparently, mastered the basics of motor functions well enough to help me stand up myself, to which I was grateful.

He was trying to say something, but I ignored him as what sounded like a bell resounded in my ears, accompanied with the most ridiculous thing from this whole situation, which I was increasingly concluding was nary more than a drug-filled hallucination. Funny that, since I didn't even smoke or drink, let alone do hard hallucinogens.

Welcome to the Premiere After Life Fulfillment Experience!

Walls and walls of text followed the large headline. Seemed like some sort of legalese mixed with corporatespeak, all with the same energy of a used car salesman trying to upsell me something I'd, against my better judgement, already decided to buy.

Locking eyes with the larger man, who probably had a couple inches on me in height, but was definitely bulkier than I was, I could see that he was just as lost as I was. 'I'm just gonna say it. I have no idea what's going on, who you are, or why we're here. I have this vague notion of where we are, even if this whole thing seems so impossible that I'm sure I'm on a dozen and a half different drugs for it to feel this real. Do you have anything actually useful that pertains to this situation, or are you as lost as I am?'

[][][]

'I guess that means you're a person too. Or at least a particularly convincing delusion. Are you also getting a… well, what seems like a video game license? It's asking for permission to upload to my auric hardware and update the firmware drivers needed to display pan dimensional retro-cognizant temporal concordances.'

'Uh….'

I took that as agreement. Scanning through it, I recognized about two words in three. However, what had me around the bend, was that I maybe, kinda sorta could figure out what it was asking. Or at least communicating. Not in any meaningful detail, even if I knew a shitty contract from a mile away, but enough to guess that it wanted me to agree to something that I had agreed to without being aware of what I was agreeing to. And maybe it had happened in the past or the future? There, frankly, weren't enough context clues to guess it.

'Fuck it.'

I hit the agree button. And, then, after a quick scroll of symbols I couldn't make out, a credit screen played.

'Fuck!'

My eyes were bleeding as I tried to screw them shut. Somehow, the sudden blast of… things that hurt to try to remember had communicated information to me. Information that made me whimper as I dried to stop the pain racking my skull. Eventually, another jingle played and I looked up, noticing a few key differences.

'Health bar..stamina bar, hot keys,durability meters, hunger, sleep, and hydration meters. So I'm in a gamer series. Huh.'

WELCOME TO FALLOUT: ONLINE, AFTERLIFE EDITION.

BROUGHT TO YOU BY BETHESDA SOFTWORKS IN PARTNERSHIP WITH NETFLIX, EXPERIENCE YOUR FAVORITE SERIES IN PATENTED REAL LIFE QUALITY TODAY

Fallout

'So, are you seeing what I'm seeing?'

'If you're talking about how Bethesda somehow sold out even more than I imagined possible and we're now the protagonists in a Netflix Live Adaptation, then yes. Yes, I am seeing the same thing as you.'

'Do you think this is Hell?'

'Considering the universe? Seems more like Purgatory to me. Can't say that's all that much better though.' He looked around a bit before continuing. 'Well, at least we're in the nice, safe and cozy Vault 111. Population: you, me, and a fuckton of radroaches. Now all we need is something to squish 'em with.

'How many do you think there are?' I stood up again, deciding that, if this was how I was going to spend the rest of my likely short, brutal life, I wouldn't die on my ass. 'I mean, the Vault was dead in canon. Nothing down there to eat. No way radroaches could have survived down here. And if a food source did get inside, we likely have bigger, hungrier problems to worry about. And crap.' I waved the other guy over, even as I bent down to the tangled, half chewed apart mass of wires and scraps. 'This looks like a synth.'

'Not much else it could be, really. Looks like a Gen 2 prototype. You think it came in with Kellogg? Well, at least that gives us an idea of the minimum year it is.' He didn't spare the Synth a second glance as he peered into the pods. 'Here's Nora, dead as she always is. And it looks like Nate is also suffering from a permafrost-induced ice nap. Guess… whatever reality we're in isn't too hung up on keeping things canon. Maybe it's more into realism?'

'Realism is a double edged sword. Especially for us.' This was definitely an issue. The chosen ones were dead, there was no one to help me out except for this random guy across from me, and…. 'At least this thing left its gun behind.' Sans a few nibble marks, there was an institute energy pistol knocked into a corner. Picking it up, I checked the lock on the power cell and, after a few jiggles, took it out and put it back in. 'Aside from a hilariously crappy design, this thing looks mostly intact. I don't suppose you have any super powers for shooting energy weapons do you?'

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The familiar whirring sound of a laser pistol caught my attention. The other guy was right, and the synth really had left its gun. Rather, it seemed that our good friend Kellogg had decided to leave his comrade - and all that he'd brought with him - to the roaches. Well, he never did like the Institute anyways, from what I could remember.

'Shame to say that I don't have much experience in that department, no. I doubt that a shotgun is too much like one of those things, enough alike for my past life to be of any use that is. Do you have much experience in that department?'

'This kind of thing? No. But since you aren't exactly an expert yourself, I think I'll hold onto it.'

I shrugged. 'Whatever. You're gonna have to take point though.' I was happy to let him put himself in danger, something else was interesting me far more. All these people were dead, and that wasn't a big surprise. I'd played enough of this game to know that. However, I'd also played enough of this game to know that there were too many pods. It could be insignificant, but it was more likely as I'd said before.

This place might be more realistic. If that was the case, then there were some possibilities to worry about. One such thing was what were the roaches feeding on? The bigger thing to worry about was if the Vault - and by extension, the rest of the world - was bigger now. Then there were these… game mechanics.

There were all sorts of bars filling my vision in all sorts of colors, with various symbols. When I thought about my vision being too cluttered, they disappeared from my line of sight. When I thought about wanting to see one of them, only that one returned. 'Hey, you think these… mechanics are supposed to match up with a survival mode of the game?' I ask after a few more moments of experimentation.

'No. I only played on the higher difficulties, even if this was a shit entry, and this is way more than from that. Plus some of these look a bit like they're from New Vegas… and I don't recognize some of them at all. Plus we're missing the compass and movement pips.'

I nodded along as he spoke, only half-listening. 'Well, the HUD seems very responsive to my thoughts, changing based on what I want.'

'Huh. You're right. I hadn't even tried to do that.' Walking over to the door, the man fiddled with control panel before it opened with a pneumatic hiss. 'At least these are working. The buttons didn't want to respond at first, but it seems fiddling with them is enough to get through. Fingers crossed it doesn't get worse from here on out.'

'Guess the roaches haven't tried to eat the wiring, at least.' I noted while searching through the room for anything that might be helpful. The only thing that could be even remotely useful, I determined, was using the Vault Dwellers as a food source - an extremely last resort, but possibly necessary - and scrapping the Synth for parts after we'd decided to set up a base. It would be a bit difficult to haul him though, without a… wait a minute.

'Seems we really lucked out.' I couldn't help the smirk settling onto my lips as a new screen popped up. 'I managed to open up my inventory by thinking about it, give it a shot.' I instruct the other guy. Yeah, it's completely empty besides the Vault Suit I've got 'equipped', but it would be extremely useful for later.

[][][]

'Hmm. Not… as bad as it could be.' I was looking at the pistol, currently labeled 'equipped', and it was showing as having a four percent charge and being on ten percent durability. Once more, I had no way to know what that represented, but, assuming I had at least a single shot, I'd be able to estimate how much durability and energy was spent per blast.

'Well, unless you wanna try breaking off a popsicle, we should probably get moving.'

I didn't wait for the other guy to answer. If he jumped me, he jumped me. And while he might be an eldritch abomination cyborg vampire demigod, I figured that he either wasn't or I was fucked no matter what I did.

Surprisingly, there was no sudden attack by giant roaches. In fact, for a good long while, the first three doorways at least, there was no one and nothing. No skeletons, no other side rooms, not even a maintenance sign. It wasn't until we reached a junction that I was willing to take a guess why. 'Hey, you've played this game, right?'

Online

'Far more than I probably should have, yeah. 100% on all the faction endings and then plenty of modded games after that. Why?'

'Because the hallway was longer than the vault was in-game. And, since Nate and Nora were led into a specific set of pods in game, that might have been the control section. Meaning that two of these junctions probably lead to the other sets of pods and the last one leads to entrance.'

'You're not wrong. There were also far more pods in the cryo chamber than in-game. I was thinking about it and it's possible, perhaps even probable, that the Vault is larger than we're used to. Perhaps even the whole of the Commonwealth and whatever lies beyond it. Whatever brought us here might not suffer from the same limitations that forced Bethesda to create such a small-scale map.'

'If it's true to scale we're probably fucked. Massachusetts would be home to a lot of people, meaning a lot of raiders and a Hell of a lot more super mutants.' Fingering the pistol I couldn't help but reflect on what that meant for the Institute. And the normal people. 'I mean, there might not even be non raider human factions out there. Depending on when this is the Minutemen might have already collapsed. At that point, there's nothing to stop the gunners from creating a warlord state.'

Fallout

Closing my eyes, I took a deep breath, coughing slightly as I choked on dust and slightly stale air. 'But that doesn't matter. So. I guess we have a choice. Do you want to investigate the other cryo vaults? See if anyone else survived. Kellog sabotaged all the pods in the game, but there are far more probable chambers. Do you think he would have put the effort in to screw them all up?'

'What would that actually do though? We find other people and what if they're NPCs? A bunch of middle-class and upper middle-class softies that will have a mental breakdown the first time they see a radroach or molerat, let alone raider gangs. I say we're better off scrounging this place for supplies, doing some recon and situating ourselves first. We can't exactly take care of anyone else until we've taken care of our basic needs first.'

'And who says we won't break down the first time we have to kill something.' The point was moot, of course. If we, and somehow it had become a 'we', screwed up - then that was it. 'But yeah. Straight ahead it is. Let's just hope we don't get locked out of here.'

This door was working better, requiring only a single press of the button to get it to open. However, what waited beyond was far less comforting. There was a mold or mildew of some kind across much of the floor. Small pieces of rusted, half disintegrated metal covered in it. 'Maybe from where they left people's stuff on the ground.' The other guy just shut the door behind us as he stepped through.

I nodded. A smart idea. No reason to let anything in here get back there. So, lifting the pistol, I walked forward. Mostly, there was other crap. More of the mildew, a few things that looked like a destroyed toolbox, a few ladder, and badly peeling paint on thankfully still sound looking - given my highly limited knowledge of construction - metal walls. All in all, the sort of thing that could definitely be worse.

Hopefully our luck would hold out long enough to find someone - or something - to help us. Or at least offer us a few directions. That would be nice.

[][][]

I had absolutely zero qualms with letting the bigger man take point. He was a larger target, and it gave me a chance to do at least a little inspection of the rooms we passed through. I was still experimenting with the mechanics of our… systems, to try and identify literally anything that might be of use.

Storing things in the inventory was as simple as the other mechanics. That is to say, it was as fast and easy as thinking about it. A rusted wrench went into storage when I touched it, adding a miniscule amount to the carry weight value. When it did, it got its own line with various bits and bobs of info.

The weight itself was listed, an 'approximate value' if it was traded, a potential damage output, the condition it was in and even a blank space for 'added effects'. All in all, it seemed rather useful. I tried storing a ball-peen hammer I saw next at a distance, but no dice. Seems I absolutely needed to make physical contact for it to work. That was potentially useful information.

I managed to snag about half a dozen different things in that section. Nothing inherently deadly, just a bunch of tools and a glass mug that was somehow not broken or degraded much. The bigger guy opened the door leading out of this section of the hallway and stopped. 'What's up? Something up there that wants to eat us?' I wonder.

'Listen. Can you hear that rustling noise?' If I listened really closely, I could, in fact, hear something just past the threshold, but it was a bit difficult to pick out what. It wasn't much, but I… summoned, for lack of a better word, that ball-peen hammer into my hand from my inventory. It wasn't much, but it was better than nothing.

'I guess we're going to be meeting those roaches faster than I thought. I sure hope that thing has enough charge to keep us from having to get up close to them. We're a bit far from Florida to be dealing with insects that big.'

'Huh. Neat.' He didn't do more than glance at his own weapon before opening the next door. And letting out a little scream. 'Fuck!' The lance of blue energy leapt from the weapon and slammed into the shiny carapace of a roach the size of a large cat. Said roach promptly exploded in a shower of half cooked flesh and ash as the pure light and heat vaporized a good chunk of the thing's body. Looking at his weapon again, he did a bit of a double take. 'Huh. Guess the energy weapons are more like they were in 1 and 2. That's… scary.'

'So, I'm gonna go out on a limb and say that this place is more interested in realism than balance.' Looking at what was left of the roach, I sighed. 'Also, we should probably not fuck with the Institute or Gunners for a very long time if that's what laser pistols do. I can't even imagine plasma weapons.' Pausing a moment, I shuddered. 'Or those fuckers with the Church of Atom. This Vault is seeming safer and safer by the moment.'

'Well, to be honest, in the earlier games energy weapons were incredibly rare, relatively speaking. And that was in a far more… stableish region than the Commonwealth. So long as we don't pick a fight with the Institute we should be mostly fine.' He paused for a moment. 'Mostly.'

'Sure, in terms of energy weapons, maybe.' I point out as he starts walking again. 'What about the Super Mutants with rocket launchers, the well-armed raiders with ballistic weapons, the hordes of aimless robots, the Children with their now-very-lethal gamma guns and the countless species of irradiated wildlife and ghouls that would love nothing more than to eat us?'

Strangely, despite my rant, I wasn't actually feeling that scared. I knew that I should, that I should be absolutely terrified for what was sure to be coming after we left the Vault. I knew I should be having an emotional breakdown upon realizing all of this but I just… didn't. I wasn't even feeling all that numb, so it wasn't shock. I knew what that felt like thanks to a few… mishaps in my life. 'Hey, are you scared about what this world is gonna do to us?'

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'Objectively, I suppose.' I was self aware enough to know that I was definitely going to cry later. 'But it's not real. Emotionally, at least. I just kinda… expect to wake up. I think I'm still in full denial. Though if this is just a lucid dream I quite like the gun. And, uh, that used a .2% charge and I had a 4% before hand. I don't know if it's consistent across all charge levels, but that means I have 19 shots left. Not awful. But I do hope we don't have a surprise deathclaw. And, hey, that looks like medical. Let's check it out.'

Fallout 4 Online Co Op Games

Leading the way again, I popped another roach, this one on the ceiling, and stepped around the slightly smouldering corpse as I hit the button on the door frame. The loud buzzer obviously told me it was locked but the, only slightly faded and grimy, card reader told me how to open it too.

'Hey man, did you happen to pick up a key card of any kind? I'm not gonna lie, I was mostly trying not to look at the giant bugs.'

'You know what, I just might've.' The other guy responded as it appeared in his hand with a flash of blue light. 'I've kind of been snatching literally anything not nailed to the floor to test out how the inventory works. Also, it may or may not be instilled in me that every piece of junk is scrap worth snatching in the Commonwealth. Anyways, see if this works.' He held it out, glancing around the hall with his hammer held tightly, tight enough his knuckles were turning white.

'Thanks.' I swiped it and the door made a rather noisy metallic sound that I took for the locks disengaging. As the door opened up I swept the room with the laser pistol, glad that, despite its bulk, it was a relatively light weapon and the shots had no recoil. 'Looks like nobody's home.'

Oddly, the 'Medical Screening Room' as a heavily faded, painted sign told me was like a particularly long doctor's office. Maybe two dozen curtained off areas, large enough to hold an examination table and a few other bits and pieces, along with what looked like a bathroom, two wash stations, and a couple computer terminals. 'Uh… maybe this is where they screened people before letting them into the pods? Didn't they hand out vault suits in the game or whatever. I can't imagine they'd have wanted people, especially not kids, changing next to one another like that.

'Game logic really falls apart as soon as you think too hard, huh? Yeah, it makes sense that they'd want their subjects to be nice and comfy changing in their own little rooms so as to not arouse suspicion. I wonder if any of the supplies here are still good? Would be really valuable if they were.' He glanced around, with a frown. 'Though, if this was just a screening room, you think the really good medical supplies are off somewhere else, or would just the bare necessities be here to give off the illusion that this was a real Vault?'

'Well, most of the people were probably evacuated before the bombs actually detonated. But, considering there were still army and Vault-Tec personnel on the surface, plus a few of the test subjects, I'd say basic anti radiation meds, maybe some iodine pills issued to them beforehand, and some stuff to treat burns and scrapes. If I was an evil scientist, I'd definitely want a baseline though. Plus maybe anti nausea and anti depression medication? Maybe something for any hysterical subjects too?'

'Well, see if you can find anything in the cabinets. I'm gonna check out this terminal.' He responded and turned to the somehow still functioning computer screen in the room, hyper-focused on reading through the entries.

'Sure. Let me know if it's full blown evil science shit. Though, if you don't mind, I'm actually gonna check the water first. My throat is on fucking fire.' Twisting the nob a few times,a jet of blackish brown water finally shot out of the end. Wrinkling my nose, I let it run as hot as I could get it for a bit before it went clear and stopped smelling like death. 'Well, this water is either bad or its not. And since this vault ran out of supplies in canon, I imagine this is all that's left. Fuck. Hey, other guy, think this is safe to drink? Should we hold off and try and find any canned or bottled water?'

He looked up from the screen. 'Name's Alex. If I remember right, the water in the Vault, in-game, never had any rads, so it might be safe. The power still works, which means this place either has a working Fusion Generator, or one of those fancy Vault-Tec spherical generators from the DLC. Might be that the water purifiers are still functioning as well. If so, we probably hit the jackpot, cause we'd have the cleanest source of water for hundreds of miles. Find something to put it in and store it in your inventory. Might tell you the effects of drinking it.' He pointed out.

That was logical and so I did. Checking the cabinets, I found an empty glass bottle, gave it a good rinse, and then filled it with cool water. 'Placing' it in my inventory with a thought it assuaged most of my worries, enough that I 'used' it.

'That's interesting.' Suddenly, I felt refreshed. Like I'd splashed my face with ice water or something and the hydration bar on my screen jumped up. 'It seems like we can use consumables inside our inventories. And we don't even lose anything either.' The glass bottle reappeared in my hand. 'Completely broken. Weight might not consider volume or fragility. If so, we'll need to find out if items decay in there or can be affected in other ways. Because, if not, we're probably the luckiest merchants in human history.'

'Certainly would make transporting medical supplies and pre-ware electronic components a lot safer.' He agreed. 'So, it looks like the doctor wasn't actually in on too much, even less than the security personnel were. He knew about the experiment, sure, but his entries get more and more manic as the food starts running out. From the looks of it, he just shot himself in the end instead of dealing with the starvation.

'Does talk about a… hydroponics facility though. Seems like it was being used as a secondary experiment to cultivate hardy foodstuffs using the cryogenic technology, make it possible to terraform Anatartica or something. It's, apparently, three levels down. Meaning that this Vault is at least four levels, so I think it's fair to say this place is a lot bigger than we're used to.'

Newhouse dt super condensed bold font free download. 'Logical. If you're going to spend hundreds of billions of dollars to build a facility like this, why wouldn't you get as much out of it as you could.' The question was obviously rhetorical. 'Anyways, I've got a couple bottles of water, you should come get some too, and I checked the medical supplies There are some locked first aid kits, plenty of gauze, some burn cream, and basic radiation meds. But I don't want to start busting open any cabinets in case we set off some kind of alarm. Anything usable in the desk?'

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'Depends on how usable you think office supplies are going to be.' I replied rather bluntly. 'It is rather odd that the first aid kits are locked, but I suppose it makes sense if they were having to ration things out. We can get into the good Doctor's cache later though.' Standing, I followed the other guy's advice and got myself some bottled water. 'So, since it seems we're gonna be stuck together for a while, seems odd to be thinking of you as 'the other guy'. As I said before, I'm Alexander, but Alex is fine. You?'

'Uh. I honestly don't know. Like, I know I have a name, and that I should be weirded out by the fact I don't have one. But, well, I just don't. You know what? Since the poor bastard's dead, Nate. I'll go with Nate. Also, don't underestimate the value a notepad can hold.'

'Sure, sure. But not too useful until we can be sure we won't have to worry about a roach the size of a German Shepherd gnawing on us at night. Priorities and whatnot.' I pointed out as I finished with the sink. 'Okay, since we've got a bit of a respite, some room to think, what's our gameplan? We're probably gonna want to leave the Vault eventually, but it seems a good enough base to start from to me. The wildlife is fucking terrifying and I don't want to stumble upon a Yaoi Guai or Bloodbug exploring until we've got some actual protection. Any ideas?'

'Well, I suppose our first goal should be finding a pipboy or something. Those things are just immensely useful and we know it can connect to internal vault systems. So getting one, then maybe finding an armory. A place like this had to have guns. And if we're lucky, it should be pretty intact and -' As Nate opened the door, he screamed. 'Oh dear God!' And opened fire.

A chittering, squealing wave of chitin surged forward, moving with an alien speed and viciousness that belied their relatively small size. Still, charged photons moved faster than any number of legs could carry them. That, combined with the short distance, made aiming simple enough that the laser pistol handled half a dozen of the things before I could've stepped in.

'An armory sounds like the very best of ideas.' I finally broke the silence and walked towards the door. 'We should probably stay moving if we want to stay alive. The Overseer's Office or the Vault entrance would be our best bet for a Pip-Boy. Or we could try to locate the barracks ourselves, get some of that Vault-Tec Security Armor.'

Nate's hand was shaking, his chest slowly rising and falling as the cooked shells of horrific, gnawing, chewing, swarming little monsters. 'Yeah. Armor sounds good. Uh… lead the way, if you don't mind.' Skirting around the smoking remains of the little horrors, he quickly made his way over to me.

Glancing at him, at the gun in his hand, then back to my hammer, I sighed but nodded. 'Sure, I'll take point with my trusty old toolbox.' I took extra care to be as attentive to detail as I possibly could, not wanting another nest to sneak up on us. I could probably kill one or two roaches with this thing, but six? Nope, that would require my own firearm.

Thankfully though, the hallway didn't seem to contain any more. The end of this hallway had a door that opened up into a four-way intersection, each one blocked by its own electronic door. The one we came out of was labeled 'Medical'. Cryogenic pods were probably categorized as medical technology, thinking about it.

The other four were labeled as 'Vault Entrance', 'Security' and '2nd Floor'. Well, we said we wanted the barracks, so Security seemed the best bet. 'Alright, let's head this way, be ready in case anything else wants to kill us, okay Nate?' I turned my head slightly to look at him as I prepared to open the door, just hoping that we weren't going to be stuck with another swarm. Hopefully they'd chosen literally any other room to make their nest in.

Getting a nod from him, I hit the button and watched in anticipation as it opened up. No chirping. No skittering. It sounded safe enough. Taking one step in, I glanced down the hall and noted several doors off to the sides, each with their own signs declaring them as Barracks, or a Recreation Area, or a Mess Hall.

The middle door on the right, though, caught my attention. Just past the mess hall, which was closest to us, and before the barracks, which was furthest away, sat the armory. It took all of my willpower not to run over there. Making too much noise might attract those things to us. They were far more aggressive than actual roaches, that was for sure.

Again, there were no signs of trouble as I opened the Armory's door. The lights still worked and shined down from above like some sign from heaven. I de-summoned the hammer as I looked around the room and grabbed a 10mm handgun from its rack. After only minimal searching, a fully loaded, plastic magazine found its way into it.

'Now we're getting somewhere. Hm… looks like the condition is a bit under half on this thing, and I don't imagine any of the others will be much better. You think this thing is even safe to fire, Nate?'

'Short answer, no. Long answer, the guns might need a bit of work, but it's the ammunition we should be worried about. But before that, let's take an inventory of this place.' He materialized a notepad. 'See if you can find any keys, key cards, or a working terminal. I'll start - wait. You know what. Let's see what happens if… huh.' He had reached over and touched a sealed container of ammunition. 'Sixty four out of a hundred bullets, 10mm, of then all but four are showing as 'undamaged'. That's… way more generous than it should be, realistically speaking. But I suppose we can chalk that up to this world being generous with pre-war supplies. Actually, yeah, let's take an inventory of this room, get equipped, then we can try and find something to eat.'

'Something besides Radroaches, you mean?'

And that's it!

Coop

So, this is a little pet project that AlvorTheWarhawk and I have been cooking up in the background. Hope you guys enjoy it, and make sure to spam his PMs with your thoughts.

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Fallout 4 Pc

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The best places to visit in Fallout 4 and where to find them on the map

The Fallout 4 map has a lot of places to visit, and you may not get to them all. There are some places, though, that are too good to pass up. We've put together a spoiler-free collection of the best and most interesting places to check out whilst you're tooling about the wasteland (and a few of them are secret ones that won't show up on your map). Just remember to always be prepared

Covenant

Covenant is a small community with a distinctly Stepford vibe to it in the Northern area of the map, and just west of the Taffington Boathouse. When you first arrive you'll have to take a test to prove you're not a synth, which is a series of questions about baseball and your grandmother administered by a bargain-basement Rick Deckard, and it only gets weirder from there. Find Honest Dan to pick up the Human Error quest and uncover the dark secret behind Covenant's chintz curtains. You can eventually get access to Covenant as a settlement, and it comes with ready made concrete walls and pristine houses.

The USS Constitution

Shipwrecked atop the Weatherby Savings & Loan Bank (on the end of the peninsula north of Boston) is the impressive USS Constitution, a tall ship with three masts and four giant rocket engines. It's crewed by a group of confused and slightly piratical robots under the command of Captain Ironsides. Helping the Constitution set sail is a lot of fun, as well as materialistically rewarding: the Captain will give you a massive gun for your efforts.

Fiddler's Green Green Trailer Estates

Fiddler's green is home to nothing more than feral ghouls now, but there is an incomplete set of power armour kicking about. That's not why we enjoyed it though. Around Fiddler's Green are the three parts of the holotape bedtime story The New Squirrel read by Story Time Simon, who may or may not sound like the sort of man you'd never leave alone with your children. Whatever Simon's background check might turn up, The New Squirrel is a delightful tale with a twist at the end and a moral that you might not have been expecting.

The Salem Museum of Witchcraft

The Salem Museum of Witchcraft is in Salem, which is in the north east corner of the map. You'll find various dismembered bodies inside, and the building continually shakes and creaks as whatever killed them stalks the top floor.. Be prepared for a big fight. Like, bring a rocket launcher or something.

It's also worth poking around Salem to have a look in the Sandy Coves Convalescent Home, and to talk to Barney, a loud gentleman who'll be taking potshots at mirelurks with his sniper rifle.

The Rocket Shed

This is really close to Relay Tower 0BB-915, just a little north, and has almost no practical value whatsoever. What it does have is a makeshift way to launch gas canisters out over the Commonwealth, and a large supply of canisters to keep the party going. Just place them in the launcher, shoot the ends, and watch the show. The shed is a secret location and won't appear on your map, but it's not too hard to spot.

Fallout

Hubris Comics

Hubris Comics is part of what this guide writer considers to be one of the best quests in Fallout 4, The Silver Shroud (which you can get from Kent Connolly in Goodneighbour). Even if it weren't part of a quest, Hubris Comics is full of interesting things to scavenge, a decent bit of unique armour, and memorabilia for a classic comic book hero that doesn't exist in this world but definitely should. It's also full of ghouls, but you can't have everything.

Jamaica Plain

This small town had some big ideas, and hundreds of years on people are still spreading rumours about the treasure of Jamaica Plain. Head south, to the tip of the marshes, and see if you can be the one to finally get your hands on it. It's very heavily defended and it's a good idea to either be or take along an adept hacker like Nick Valentine, but the treasure may not be what you were expecting. You can also set Jamaica Plain up as a settlement once you've cleaned it out.

General Atomics Galleria

The Galleria is pretty well stocked with useful scavengable items, including chems, metals, and Nuka Colas. It's also staffed entirely by robots, one of whom barks orders from inside a large statue that looks like a rocket ship. The robots are all named according to which jobs they do. Some of them have accents. It's near the top of the map, just up from Dark Hollow Pond. Why aren't you already going there?

Hallucigen Inc.

This company manufactured experimental chemicals for crowd control and dispersal, but at some point there was a leak that filled the whole building up with some sort of green gas. Now all the raiders inside are, as the kids say, tripping balls. You can get through an area of demo rooms without disturbing them, and then reach the control platform overlooking them all. There you can press buttons and unleash clouds of toxic death on the raiders, room by room, like some sort of malignant god. If that sort of thing appeals to you then you can find Hallucigen Inc. west of Boston Common.

The Submarine Yangtzu

Yangtzu is a Chinese sub that's been stranded for 200 years, and her captain is pretty sane for someone who's been alone with his thoughts that long. Once you've swum out there the Captain Zao will ask you to help get the Yangtzu going again. You'll be rewarded with some tactical nuke support, and Zao might be persuaded to part with his sword as well.

Fallout 4 Multiplayer Co Op

To get a quest marker for the sub you have to have a chat with Donny, a boy that lives alone on a pier behind The Shamrock Taphouse and Harbormaster Hotel (east from the Boston Common). The nearby radscorpions and raiders don't appear to concern him, but may concern you.

Crashed Alien Spaceship

This is another secret location, and there are some reports that it doesn't always turn up in the same place, but it seems like you can reliably find a crashed alien spaceship in the woods near Oberland Station (which is where we saw it). Look for blackened trees and you'll eventually see some that are still flaming from the crash and - at the end of a deep furrow in the dirt - the spaceship itself.

Follow the splashes of green blood down the hill and into a cave to get your hands on a special weapon, although the current owner isn't too happy about giving it up.

Suffolk County Charter School

Fallout 4 Co Op Campaign

Suffolk County Charter school is in the south of map, amongst the marshland. You can pick up holotapes and read terminals which describe how the experimental food programme the school was suddenly signed up to started having a strange effect on the students. New England really couldn't catch a break in those days, could it? Suffolk County is, by the way, infested with odd, pink, ghouls, but there's a lot of cool loot and a magazine to find.

Old Gullet Sinkhole

Just to the west of the Greentop Nursery settlement is the Old Gullet, a whirlpool amidst the ruins of the houses it presumably destroyed when it formed. It's impressive to look at, but you can actually go into the sinkhole itself. Drop into the water and you'll reappear in a cave system underneath, which has the bodies of some of Old Gullet's victims floating around, as well as the skeleton of someone that made the caves their home and a collectible magazine to pick up.

Vault 75

Vault 75 is almost but not exactly a secret, in that it'll show up on your map but only after you've found it. It's hidden in the basement of Malden Middle School, southwest of the Greentop Nursery settlement, and was supposedly there for easy evacuation of the children and their families. This being a Vault-Tec Vault, and that company for some reason being particularly horrible to the people of the greater Boston area, the actual purpose of Vault 75 is Orwellian and creepy. It's fun finding your way through the vault and discovering it all, and there's a Bobblehead in it for you if you keep your eyes peeled.

Prost

Prost is an unmarked bar just off the Boston Common and Swan's Pond, marked by a blue door down some steps. Prost means 'cheers' in German. The interior is instantly recognisable to anyone who's a fan of 1980s American sitcoms. It's Cheers, is what we're saying. They built a bar into Fallout 4 that looks like Cheers. In Sam's back office there's some baseball grenades and a locked safe and trunk, but you're really there for the atmosphere. All the skeletons are sat where the Cheers regulars would be, although it's unlikely any of them actually knew your name even when they were alive.