• 5Common Issues

PLEASE NOTE: I made an error during the production of this video. This is a standalone experience, so you DO NOT require Call of Pripyat to be able to play t. If you're installing the ZRP mod for the first time on the clean GOG install you just simply drag copy the gamedata folder that is provided in the mod into your STALKER Shadow of Chernobyl folder. Then simply modify the fsgame.ltx file as described in the instructions.

Video Guide

How to mod stalker pripyat

This video gives visual examples for both 'Automatic / In-game Repository' and 'Manual' methods

In-Game Repository

This section is being updated


An in-game repository has been added in version 0.11 of the game.From there it's possible to browse and subscribe/download mods directly in-game.

(to be expanded soon.)


The greasy character paused a moment, took one good swipe at the left taillight, and then heaved the tire iron halfway across the lake. Then he fired up the ’57 and was gone. Blond head nodded. Created Date: 10/5/2011 10:22:25 AM. BOYLE Greasy Lake Greasy Lake It's about a mile down on the dark side of Route 88. Bruce Springsteen There was a time when courtesy and winning ways went out of style, when it was good to be bad, when you cultivated decadence like a taste. We were all dangerous characters then. Jun 29, 2019 Greasy Lake. Coraghessan Boyle At night, we went up to Greasy Lake. Whatever it was we were looking for, we weren’t about to find it at Greasy Lake. Greasy Lake has 24 ratings and 2 reviews. Marc Gerstein said: Wow, this is one heck of a short the basic premise of “Ferris Bueller’s Day Of. Greasy lake short story full text pdf editor.

Installing Resources (Manual / .ZIP Method)

InstructionsImage
Download your mods from your preferred site. If from BeamNG.com/resources, you can use the orange 'Download' button.

Mods must be in a properly structured ZIP file.

Move the ZIP in User-Folder/mods. The User-Folder is by default located in Documents/BeamNG.drive.

You can check where your is, from the Game Launcher > Manange User Folder menu.

The path is written at the bottom, and you can open it by clicking the Open in explorer button.

If you don't have a mods folder in that location, you can create one (the name of the folder cannot be different!)

Do not extract the content from the ZIP!

Where To Find New Content

In our Repositories :)


Common Issues

The mods I installed manually is not appearing in-game

Possible causes are:

  • The mod is installed in the wrong folder: A common mistake is installing the mod in the wrong place. Please make sure you have used the correct 'mods' folder and have not extracted the ZIP.
  • The mod may be packed wrongly: The mod is not packed with the correct folder structure. This is common for mods coming from third-party sites.


The mods I installed disappeared after an update

This can happen if the mods were installed in the wrong place, for example inside the Steam folder. Steam will wipe non-game files when updating games.


I don't see the Repository button in the main menu

Please check that you have 'Online Features' enabled in Options > Others. If disabled, the Repository button will not be shown.

Retrieved from 'http://wiki.beamng.com/index.php?title=How_to_install_mods&oldid=14267'

S.T.A.L.K.E.R. Mods -- Downloads

This is the current download page for the latest versions of the Zone Reclamation Project and for various mini-mods and utilities to support the game.
Quick LinksThe Zone Reclamation Project
ZRP 1.07 (latest is 1.07 R5 RC)
ZRP 1.05 (1.05 Test R10, released 2008)
Mini-mods
SoCPUP and utilities
SAVandT sound utility


The Zone Reclamation Project is an ongoing community-supported bug fix mod for the game 'S.T.A.L.K.E.R. - Shadow of Chernobyl' by GSC GameWorld, based on bardak's bug fix attempt for 1.0004. All released ZRP versions since 1.04c work with patches 1.0004, 1.0005 and 1.0006. For more details, see the ZRP FAQ.

Despite the fixes, you can still have crashes. See Crashes Still in the Patched Game to resolve them. For general setup issues (especially for the Steam version) see the Troubleshooting FAQ. For details of which bugs are fixed in the different versions, see Bugs in STALKER.

A guide for translating the text changes in ZRP 1.07/1.09 is here. If you are using a language supported by the game and you want to see ZRP support for it, see the discussion starting here.

Russian language support for ZRP is here (119 KB), supplied by easy peasy (thanks!).


ZRP 1.09 XR3a (XR is for experimental release) is available here (6.2 MB, 7-Zip* file) for those who would like to help test or simply get a taste of an upcoming release. This is a snapshot of a work in progress. The Modifier is currently unchanged from ZRP 1.07 R5RC, so the same MD5 checksum applies (see below). Details on what's new are posted on this page and this page of the ZRP thread at the GSC forum.
ZRP 1.07 R5 RC is the current official stable release of the ZRP. While very 'vanilla', the ZRP patch-mod includes a lot of flexible options and mini-mods (almost all are optional, most are not default). New game highly recommended but not required if you were playing pure vanilla or pure ZRP. ZRP 1.07 even adds free play to vanilla saves. Note that the NPC difficulty settings in 1.07's Modifier are not that useful -- see ZRP 1.09 for updated settings based on newer info. The ZRP 1.07 actor.ltx difficulty settings only apply to explosives; use novice setting in configdefines.ltx for NPCs.New fixes and features since R4:
  • Better compatibility with patch 1.0006 (NatVac, bamah)
  • Better UI support, especially for widescreen. (MrSeyker, NatVac)
  • All underground task/secret markers visible (NatVac)
  • Improved stealth across saves 'a tiny bit' (NatVac)
  • Better string management, more optimized script processing (NatVac)
  • Many, MANY more bug fixes (NatVac, MrSeyker, castlet alia -- see ReadMe.txt and docs)
  • More configuration choices (MrSeyker, NatVac)
From R4:
  • New camp manager cures Zone fugue (NatVac)
  • Ambient music after midnight, now optional (NatVac)
  • Psi emission effects properly maintained across saves (NatVac)
  • More Modifier entries, new FPS config (NatVac, MrSeyker)
  • Improvements to real gun names, text formatting (MrSeyker, NatVac)
  • Even more bug fixes and tweaks (NatVac, castl, ZaGaRet alia -- see ReadMe.txt and docs)
From R3:
  • Level-unique autosaves (NatVac)
  • Updated respawn management (RPM 1.1) (NatVac)
  • Over 120 Modifier entries, including a Vanilla config (NatVac)
  • xStream's AIPack, Grenadier (ZaGaR tweak), Rulix AI options
  • Freedom, Duty membership options (MrSeyker)
  • Sleeping bag option (Speed/Ab@dDon/fatrap/NatVac)
  • Macros, more debugging and repair support -- fix those broken doors! (NatVac)
  • Still more bug fixes (NatVac, Lijenstinaet alia)
From XR2:
  • No more sticky location markers (Mr. Fusion)
  • Improved task/level-changer marker management (Mr. Fusion, NatVac)
  • Permanent radiation bug cured with save/reload (NatVac)
  • New level changers added as you go (NatVac)
  • Improved respawn management (RPM) (NatVac)
  • New NPC chatter control (NatVac)
  • The MonoMartyrs Seek Revenge/Artifact Swap mini-mods (not default) (NatVac)
  • Cases/crates have improved item spawning characteristics (NatVac)
  • Drop-a-medkit to heal the walking wounded or the otherwise unhealable (NatVac)
  • Both Screw (Freedom) and Ivantsov (Duty) can repair stuff (not default)
  • New level-based Quick save using Esc, F5 or Esc, F6 (NatVac)
  • ZRP Support Utilities for spawning/troubleshooting (NatVac)
  • Debug support greatly enhanced (NatVac)
  • Updated Modifier with twice as many options, config files moved to modcfg
  • Many more bugs squashed (various contributors; see mod's change notes)
ZRP 1.07 incorporates all the fixes/features of ZRP 1.05 Test R10 and subsequent updates (see below).

1.1 MD5 checksum: 2ab57039f41112537b0cd8b3bb757b2d *Modifier.exe

Date/SizeDownload (7-Zip*)Details
2015/04/08
6.1 MB
ZRP_1.07_R5RC.7zReadMe.txt (Abridged web version - Install instructions)
Read this if you have crashes
The ZRP FAQ (If you have questions)
Suggested Add-onsZRP 1.07 Add-on Details
2012/05/01
265 KB
SoC Script Fixes 1.0 See below.
2012/05/01
299 KB
SoC Sound Fixes 1.0 See below.



ZRP 1.05 Test R10 was the workhorse of the STALKER SoC bug-fix patch-mods for more than two years prior to ZRP XR2, with lots of bug fixes, workarounds and mod support. Note that this version is deprecated; you should use ZRP 1.07 or later.Features include:
  • The Zone Is Open. Start anywhere, anywhen. Yes, this even means Free Play. Think about it. (NatVac, with dialog and chapter images by TSL16b)
  • Decane's Quest Overhaul (Lite version, optional)
  • EggChen's Firelight (optional)
  • IG2007's Dunin ammo aggregator (default on)
  • Raw's wide screen inventory fix
  • Red75's Stalkers Are Not Blind 0.99 anomaly evasion mod (not default)
  • Customizable intra-level jump capability (NatVac)
  • Screw Repair Mod (NatVac) (not default)
  • Antirad hotkey pair via Esc F1 (NatVac)
  • Quick named save via Esc S (NatVac)
  • Trade/search screen choices to reduce scrolling (NatVac, fitzroy_doll)
  • Smarter side quest and autoquest management (NatVac)
  • Modifier.exe (optional configuration program by NatVac) now supports checkboxes
  • Lots of Modifier options, including real gun names, suit stats (various contributors)
1.1 alpha r2 MD5 checksum: c50599c35b53cdb6bc4436238c62288d *Modifier.exe
Date/SizeDownloadDetails
2008/05/05
2.4 MB
ZRP 1.05 Test R10Deprecated; see above, and the archive's docs.
Suggested Add-onsZRP 1.05 Test R10 Add-on Details
2012/05/01
265 KB
SoC Script Fixes 1.0 See below.
2012/05/01
299 KB
SoC Sound Fixes 1.0 See below.
2012/03/11
356 KB
ZRP Icon Equipment image file See below.
2010/08/02
39 KB
Respawn Population Management See below.
2009/04/29
1.26 MB
ZRP 1.05 R11 all.spawn (RC3) Addresses the dogs of Fox problem and the loose Shaggy prisoner problem, plus a rare vanilla waypoint crash. Includes the NPP Free Play support (next item). Requires new game.
2008/12/16
7 KB
ZRP Enable NPP Free Play Permits the casual exploration of the NPP outdoor levels by removing the timer and ground radiation after you enter the free play mode.
2008/12/04
352 KB
Rostok minimap fix See below.
2008/10/01
200 KB
EggChen's Fire Tweak See below.



ZRP-Specific Mini-Mods

The following mod(s) require ZRP 1.07 or later, or a mod based on ZRP, to work with STALKER SoC.

August 21, 2020 -- A ZRP replacement all.spawn file (version 1.1, 1.2 MB) provides an alternative vanilla-like all.spawn for the returning player. It features a few surprises and rewards for the intrepid explorer. The typical player probably won't notice any difference from vanilla until the final level on one of the good-ending paths. This version features the elimination of that lag component caused by stash contents for less hitching during gameplay.

Non-ZRP-Specific Mini-Mods

The following mods do not require any version of the ZRP to work with STALKER SoC. Other than the SoC Sound Fixes file, they are already included in ZRP 1.07 or later.

May 1, 2012 -- SoC Sound Fixes 1.0 (299 KB) corrects those clicks/pops in the boar's death cry, the pseudodog's whine, and the opening of door lockers. It also removes the repeated section of Ghost's PDA recording. Drag-drop install; no fsgame.ltx edit needed. The archive requires 7-Zip or a compatible file extractor.March 11, 2012 -- A vanilla replacement ZRP Icon Equipment image file 1.1 (356 KB) provides support for four different mini-mods at once: the ABC Sleeping Bag mod, Decane's Quest Overhaul mod, Save's Carry Mod, and NatVac's Artifact Swap mini-mod. Note that this is not for use with big mods or specialty gun mods, which have their own version. This updated version requires 7-Zip or a compatible file extractor.August 2, 2010 -- Respawn Population Management 1.0 by NatVac (39 KB) adds persistence to save games and some respawn delay randomization to help spread out the replacement respawns of Alife in the game. Works with patches 1.0001 through 1.0006 to fix a vanilla bug. New game not required, but please make a named save before installing as this changes future saves. ZRP not required, but a Modifier configuration file is included. This version is NOT FOR USE with ZRP; an improved version of RPM is already in ZRP 1.07 or later.December 4, 2008 -- A replacement Rostok image file and config file pair (352 KB) fixes the Rostok minimap when near the level changer to the Bar as well as tweaking the appearance of the locations and size of the underground levels in your PDA. This fix does not require the ZRP and you don't have to start a new game.October 1, 2008 -- You can try EggChen's Fire Tweak particle effects file (200 KB) to see if it reduces lag when looking at campfires or teleport effects. This replaces the vanilla version -- do not use this if you are already using EggChen's Particle Enhancement mod.



Shadow of Chernobyl Patcher/Unpacker/Packer

For modders and serious tweakers: The Shadow of Chernobyl Patcher/Unpacker/Packer (SoCPUP) is a subset of bardak's X-ray asset converter toolset, specifically the database unpacker and packer portion, adapted by NatVac with support for batch files and extended to include a rudimentary file patcher. Meant to be run in a DOS command prompt shell or in batch files, SoCPUP can be used to extract files from the gamedata database archives (gamedata.dbn) for use in mods and bug fixes. Source included.

Functions and features:
  • Extract individual files, subdirectories or entire archives
  • File patcher permits automated tweaking of STALKER resources
  • Support for use with batch files, with OK, ACCEPTABLE and FAILURE return codes
  • Read-only mode for testing of batch files or viewing archive contents
  • Includes _PripyatLevelFix.bat which eliminates those ghost garages
  • Packer for building custom .dbn and .xdbn archives, or updating originals
  • Use to disassemble, clean up and reassemble archives (see ShoC_Treatment)
  • Detailed manual
  • Source includes makefiles for building with MinGW
1.0 MD5 checksum: 351a49daffa4d94b45580d9d3610b381 *SoCPUP.exe
Date/SizeDownload (7-Zip*)Details
2012/01/12
120 KB
SoCPUP 1.0 See above.
2012/01/18
267 KB
ShoC Treatment 1.0 Half of STALKER SoC's scripts are not used by the game, but many are still processed and occupy memory during gameplay. ShoC_Treatment is a set of instructions and replacement script files compiled by NatVac intended to improve game performance after installation via SocPUP. You will need to do a bit of directory moving in this 1.0 release.
2012/05/01
265 KB
SoC Script Fixes 1.0 This is the drag-drop installation version of the ShoC_Treatment script set, pre-packed for North American/Worldwide versions of SoC patched to 1.0004 or later. (CIS users can extract the files from the gamedata.dbb_scripts archive and repack for their own setup.) This should work with any mod as well as improve vanilla operation. No need for fsgame.ltx changes.
2013/04/08
2 KB
SEVA Suit Texture Fix This patchfile can extract and patch the SEVA suit to correct wrong texturing when viewed in third-person. Based on a fix by MrSeyker. For use with SoCPUP.
How To Install Stalker Mods



S.T.A.L.K.E.R. Sound Attribute Viewer and TweakerStalker

For sound modders: The S.T.A.L.K.E.R. Sound Attribute Viewer and Tweaker (SAVandT) by NatVac is a simple program that can reduce the work needed to view and/or edit STALKER sound file attributes used by all three STALKER games to determine initial volume, volume drop-off, and sensitivity of NPCs to the sounds.

Features include:
  • Easy viewing of STALKER sound file attributes and other sound info
  • Quick editing of attributes, with automatic CRC-32 checksum generation
  • Automatic insertion of attribute structure in standard .ogg files
    (eliminates 'Missing ogg-comment' and 'Invalid ogg-comment version' errors)
  • Small executable needs no installer
  • No messy hex-editing, no SDK, no separate checksum fix-ups needed
  • Included help file accessible from within the program
  • This and a good sound editor are all you need to make custom game sounds

How To Install Stalker Mods

1.0 MD5 checksum: cb1d266232703c3168f557676192178e *SAVandT.exe
1.1 MD5 checksum: 18b3f6e78cf2ef809b2e2996f096cbe3 *SAVandT.exe

Stalker Mods For Steam

Date/SizeDownload (7-Zip*)Details
2011/08/17
152 KB
SAVandT 1.0 Version 1.0. See above. There's some discussion in this thread at the GSC forum.
2012/06/28
153 KB
SAVandT 1.1 Version 1.1 also permits directly sending a valid Ogg sound file to your registered player.

How To Install Stalker Mods Minecraft



Please do not directly link to the download files, as these locations and names will be changing!

How To Install Mods In Stalker Clear Sky

Link instead to this page.

If you didn't get here from the main page for the ZRP mod, click this link for more details about the ZRP and the optional Modifier program.

How To Install Stalker Clear Sky Mods

*7-Zip or compatible file extractor needed.